GlobalGameID plugin test — rust release
194.32.107.161:20110 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does GlobalGameID plugin test — rust release sit in the rankings?
In the top 72% of all ranked servers, GlobalGameID plugin test — rust release is #15,955 on player hours for the last seven days.
Is GlobalGameID plugin test — rust release busy?
0 of 20 slots are filled on GlobalGameID plugin test — rust release at the moment. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on GlobalGameID plugin test — rust release?
The game's server browser reads these tags from GlobalGameID plugin test — rust release: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Running build 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain GlobalGameID plugin test — rust release?
These BestRustServers.xyz lists include GlobalGameID plugin test — rust release: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
GlobalGameID plugin test — rust release Rust version: which one?
The combination is Rust network protocol 2633 and build 163794 on Linux for GlobalGameID plugin test — rust release. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on GlobalGameID plugin test — rust release smooth?
Its average server fps over the last 48 hours was 198, with a low of 145. Buildings, deployables and the rest of the world accounted for up to 46,930 entities. The maximum memory used was 2,353 MB. A climbing entity count and low fps are felt by players as lag.
GlobalGameID plugin test — rust release uptime and reliability: what are they?
At the moment, GlobalGameID plugin test — rust release is up. According to its reported uptime, the last restart was about 27 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 16 September 2026.
GlobalGameID plugin test — rust release location: where is it?
No region is given by GlobalGameID plugin test — rust release. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 194.32.107.161:20110 is its address.
Rules and Settings
What is the map on GlobalGameID plugin test — rust release?
A procedural map of size 3,000 and seed 1337 is what GlobalGameID plugin test — rust release runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for GlobalGameID plugin test — rust release?
No gather rate appears in the name of GlobalGameID plugin test — rust release. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
When does GlobalGameID plugin test — rust release wipe?
The record holds too few wipes for GlobalGameID plugin test — rust release to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 27 days 18 hours.
How to Join
How can I connect to GlobalGameID plugin test — rust release?
Use the F1 console: client.connect 194.32.107.161:20110. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players Slots: 20.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Running build 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.