Empire SCI
194.44.96.220:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Empire SCI ranking: what position does it hold?
Over the last seven days, Empire SCI ranks #11,523 in player hours, which is in the top 52% of ranked servers.
Is Empire SCI busy?
Empire SCI is not online at the moment; its last appearance was 39 hours ago. The average player count over the last seven days is 1, with a peak of 1. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on Empire SCI?
For Empire SCI, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Empire SCI appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Empire SCI: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Empire SCI Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for Empire SCI. Joining requires the same protocol; Steam updates your game for you.
Empire SCI uptime and reliability: what are they?
Last seen 39 hours ago, Empire SCI is currently offline. Uptime of 0% across 1 full day: 0 hours up out of 24. On 12 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Empire SCI?
No region is given by Empire SCI. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 194.44.96.220:28015.
Settings & Map
Empire SCI map: which one is it?
A procedural map is what Empire SCI runs, generated by the game.
Empire SCI rules and settings: what are they?
The name Empire SCI carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
When does Empire SCI wipe?
Too few wipes are on record for Empire SCI to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days.
How to Join
How can I connect to Empire SCI?
Use the F1 console: client.connect 194.44.96.220:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.