Lucky Jump Random X5 (Kits, Skins)
194.54.88.44:27715 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 23:17 UTC, in 15h. Every 7 days 10 hours · medium confidence
- usual gap
- 7.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 67% else halves by day 5
Coming wipes
- 15hThu 15 Oct, 23:17 UTC
- 8d 1hFri 23 Oct, 09:14 UTC
- 15d 11hFri 30 Oct, 19:10 UTC
- 21d 11hThu 5 Nov, 19:00 UTCFW
- 22d 21hSat 7 Nov, 05:06 UTC
- 30d 7hSat 14 Nov, 15:02 UTC
- 37d 17hSun 22 Nov, 00:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:21 UTC 6d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:24 UTCFW 13d ago | 6 | halved by day 5 | 6.8 days | 1 |
| Thu 24 Sep, 08:28 UTC 20d ago | 6 | held half | 7.4 days | 0 |
| Wed 16 Sep, 00:59 UTC 29d ago | 4 | held half | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Lucky Jump Random X5 (Kits, Skins)?
In the top 19% of all ranked servers, Lucky Jump Random X5 (Kits, Skins) is #4,181 on player hours for the last seven days.
Is Lucky Jump Random X5 (Kits, Skins) busy?
0 of 100 slots are filled on Lucky Jump Random X5 (Kits, Skins) at the moment. The seven-day average player count stands at 1, and the highest point was 6. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 3.
Tags & Lists
What is the meaning of the tags on Lucky Jump Random X5 (Kits, Skins)?
For Lucky Jump Random X5 (Kits, Skins), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Lucky Jump Random X5 (Kits, Skins) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Lucky Jump Random X5 (Kits, Skins): Best 5x Rust servers and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Server Information
Lucky Jump Random X5 (Kits, Skins) Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for Lucky Jump Random X5 (Kits, Skins). Joining requires the same protocol; Steam updates your game for you.
Lucky Jump Random X5 (Kits, Skins) performance: is it smooth?
Its average server fps over the last 48 hours was 13, with a low of 5. Buildings, deployables and the rest of the world accounted for up to 78,392 entities. The maximum memory used was 3,425 MB. Players feel lag when fps is low and entity count climbs.
Lucky Jump Random X5 (Kits, Skins) uptime and reliability: what are they?
At the moment, Lucky Jump Random X5 (Kits, Skins) is up. According to its reported uptime, the last restart was about 2 days 2 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 15 September 2026, BestRustServers.xyz saw it for the first time.
Lucky Jump Random X5 (Kits, Skins) location: where is it?
There is no region published by Lucky Jump Random X5 (Kits, Skins). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 194.54.88.44:27715 is its address.
Settings & Map
What is the map on Lucky Jump Random X5 (Kits, Skins)?
On Lucky Jump Random X5 (Kits, Skins), the map is procedural, size 3,500 with seed 603830557, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Lucky Jump Random X5 (Kits, Skins) have?
By its name, the gather rate is 5x on Lucky Jump Random X5 (Kits, Skins). No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
When does Lucky Jump Random X5 (Kits, Skins) wipe?
About every 7.4 days is how often Lucky Jump Random X5 (Kits, Skins) has wiped lately. Thursday 15 October at 23:17 UTC is when the next wipe is due. Its world dates from 6 days 18 hours.
On Lucky Jump Random X5 (Kits, Skins), what occurs on wipe day?
An average peak of 5 players was drawn by its recent wipes. 46 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. By day 5 the crowd had fallen below half in the wipes that did not hold.
Connect
Lucky Jump Random X5 (Kits, Skins) joining: how is it done?
To connect, type client.connect 194.54.88.44:27715 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.