[EU] Enardo - Development Server Test
194.69.160.140:25000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:17 UTC 3d ago | 2 | – | running | 0 |
| Sat 10 Oct, 20:22 UTC 4d ago | 2 | – | 0.7 days | 0 |
| Sat 10 Oct, 14:03 UTC 4d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 06:01 UTC 12d ago | 1 | halved by day 1 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [EU] Enardo - Development Server Test sit in the rankings?
Over the last seven days, [EU] Enardo - Development Server Test ranks #10,068 in player hours, which is in the top 45% of ranked servers.
What is the player count on [EU] Enardo - Development Server Test?
The current player count for [EU] Enardo - Development Server Test is 0, out of 100 slots. The average player count over the last seven days is 0, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Tags and Filters
[EU] Enardo - Development Server Test tags: what do they indicate?
For [EU] Enardo - Development Server Test, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain [EU] Enardo - Development Server Test?
The BestRustServers.xyz lists that include [EU] Enardo - Development Server Test are: Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[EU] Enardo - Development Server Test Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [EU] Enardo - Development Server Test. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Enardo - Development Server Test performance: is it smooth?
Its average server fps over the last 48 hours was 30, with a low of 25. Buildings, deployables and the rest of the world accounted for up to 65,308 entities. At its highest, memory usage was 2,562 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [EU] Enardo - Development Server Test?
[EU] Enardo - Development Server Test is currently online. The uptime it reports shows a restart roughly 15 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
[EU] Enardo - Development Server Test location: where is it?
No region tag is published by [EU] Enardo - Development Server Test, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 194.69.160.140:25000 is its address.
Settings & Map
Which map is used on [EU] Enardo - Development Server Test?
Generated by the game, the map on [EU] Enardo - Development Server Test is procedural, size 3,500, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Enardo.gg Maps.
[EU] Enardo - Development Server Test rules and settings: what are they?
The name [EU] Enardo - Development Server Test carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
When does [EU] Enardo - Development Server Test wipe?
The wipe times of [EU] Enardo - Development Server Test are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days 16 hours.
On [EU] Enardo - Development Server Test, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Join Server
How can I connect to [EU] Enardo - Development Server Test?
Enter client.connect 194.69.160.140:25000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://enardo.gg/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.