[RU] RAMBA Server Rust #1
195.138.232.82:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:32 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[RU] RAMBA Server Rust #1 ranking: what position does it hold?
Rank #13,682 over the last seven days in player hours: [RU] RAMBA Server Rust #1, inside the top 61% of ranked servers.
How many players are on [RU] RAMBA Server Rust #1?
The current player count for [RU] RAMBA Server Rust #1 is 0, out of 200 slots. The average player count over the last seven days is 0, with a peak of 2.
Tags and Filters
[RU] RAMBA Server Rust #1 tags: what do they indicate?
Read by the game's server browser, the tags [RU] RAMBA Server Rust #1 publishes are: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [RU] RAMBA Server Rust #1?
The BestRustServers.xyz lists that include [RU] RAMBA Server Rust #1 are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[RU] RAMBA Server Rust #1 Rust version: which one?
On Linux, [RU] RAMBA Server Rust #1 runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on [RU] RAMBA Server Rust #1?
Its average server fps over the last 48 hours was 117, with a low of 69. Buildings, deployables and the rest of the world accounted for up to 49,132 entities. At its highest, memory usage was 2,331 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [RU] RAMBA Server Rust #1?
[RU] RAMBA Server Rust #1 is currently online. According to its reported uptime, the last restart was about 2 days 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 24 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [RU] RAMBA Server Rust #1?
Its name points to Europe, though [RU] RAMBA Server Rust #1 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 195.138.232.82:28015.
Rules and Settings
[RU] RAMBA Server Rust #1 map: which one is it?
On [RU] RAMBA Server Rust #1, the map is procedural, size 3,000 with seed 1019002481, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [RU] RAMBA Server Rust #1?
No gather rate appears in the name of [RU] RAMBA Server Rust #1. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC: on.
Wipe Schedule
On what schedule does [RU] RAMBA Server Rust #1 wipe?
[RU] RAMBA Server Rust #1's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 11 hours.
What happens on wipe day on [RU] RAMBA Server Rust #1?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to [RU] RAMBA Server Rust #1?
Enter client.connect 195.138.232.82:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y
Game
gmvanilla- Game mode Survival, vanilla style.
mp200- Max players Slots: 200.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.