NDLP Rust server - home|savemap|remove|stack|gather
195.154.83.201:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:10 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does NDLP Rust server - home|savemap|remove|stack|gather sit in the rankings?
Over the last seven days, NDLP Rust server - home|savemap|remove|stack|gather ranks #15,986 in player hours, which is in the top 71% of ranked servers.
What is the player count on NDLP Rust server - home|savemap|remove|stack|gather?
0 of 50 slots are filled on NDLP Rust server - home|savemap|remove|stack|gather at the moment. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on NDLP Rust server - home|savemap|remove|stack|gather be interpreted?
The game's server browser reads these tags from NDLP Rust server - home|savemap|remove|stack|gather: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
NDLP Rust server - home|savemap|remove|stack|gather in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include NDLP Rust server - home|savemap|remove|stack|gather: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
NDLP Rust server - home|savemap|remove|stack|gather Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for NDLP Rust server - home|savemap|remove|stack|gather. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on NDLP Rust server - home|savemap|remove|stack|gather smooth?
For the past 48 hours, server fps averaged 79, never dropping below 25. The entity count reached 92,257, covering buildings, deployables and all other world objects. The maximum memory used was 2,680 MB. What players experience as lag is low fps combined with a rising entity count.
NDLP Rust server - home|savemap|remove|stack|gather uptime and reliability: what are they?
At the moment, NDLP Rust server - home|savemap|remove|stack|gather is up. About 19 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 143 of 168 hours, 85% of the time. The first time BestRustServers.xyz saw it was on 26 September 2026.
What is the location of NDLP Rust server - home|savemap|remove|stack|gather?
No region is given by NDLP Rust server - home|savemap|remove|stack|gather. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 195.154.83.201:28015 is its address.
Rules & Map
What is the map on NDLP Rust server - home|savemap|remove|stack|gather?
On NDLP Rust server - home|savemap|remove|stack|gather, the map is procedural, size 4,000 with seed 32, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
NDLP Rust server - home|savemap|remove|stack|gather rules and settings: what are they?
The name NDLP Rust server - home|savemap|remove|stack|gather carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does NDLP Rust server - home|savemap|remove|stack|gather wipe?
Too few wipes are on record for NDLP Rust server - home|savemap|remove|stack|gather to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 20 hours.
What happens on wipe day on NDLP Rust server - home|savemap|remove|stack|gather?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join NDLP Rust server - home|savemap|remove|stack|gather?
Use the F1 console: client.connect 195.154.83.201:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.