Evolution PvE [RaidBases, Skills, Event, Quest]
195.18.27.77:35100 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 20:08 UTC, in 2d 1h. Its biweekly schedule tag · low confidence
- usual gap
- 14.2 days between real wipes
- wipe-day peak
- 14 players, last three wipes
- crowd held
- 0% else halves by day 6
Coming wipes
- 2d 1hThu 15 Oct, 20:08 UTC
- 16d 1hThu 29 Oct, 20:08 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 30d 1hThu 12 Nov, 20:08 UTC
- 44d 1hThu 26 Nov, 20:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTCFW 11d ago | 15 | – | running | 1 |
| Thu 17 Sep, 15:43 UTC 26d ago | 12 | halved by day 6 | 14.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Evolution PvE [RaidBases, Skills, Event, Quest] sit in the rankings?
In the top 8% of all ranked servers, Evolution PvE [RaidBases, Skills, Event, Quest] is #1,725 on player hours for the last seven days.
Is Evolution PvE [RaidBases, Skills, Event, Quest] busy?
Evolution PvE [RaidBases, Skills, Event, Quest]: 4 players now, with 200 slots available. Averaged across the last seven days: 4 players, peaking at 14. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 5.
Tags & Lists
How should the tags on Evolution PvE [RaidBases, Skills, Event, Quest] be interpreted?
Read by the game's server browser, the tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): The server has 200 slots; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Evolution PvE [RaidBases, Skills, Event, Quest] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Evolution PvE [RaidBases, Skills, Event, Quest] are: Best modded Rust servers, Best Rust PvE servers and Rust roleplay servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Evolution PvE [RaidBases, Skills, Event, Quest]. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Evolution PvE [RaidBases, Skills, Event, Quest] smooth?
Its average server fps over the last 48 hours was 79, with a low of 2. Buildings, deployables and the rest of the world accounted for up to 150,479 entities. The maximum memory used was 4,468 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Evolution PvE [RaidBases, Skills, Event, Quest]?
At the moment, Evolution PvE [RaidBases, Skills, Event, Quest] is up. According to its reported uptime, the last restart was about 14 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Evolution PvE [RaidBases, Skills, Event, Quest]?
No region is given by Evolution PvE [RaidBases, Skills, Event, Quest]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 195.18.27.77:35100 is its address.
Rules & Map
Which map is used on Evolution PvE [RaidBases, Skills, Event, Quest]?
On Evolution PvE [RaidBases, Skills, Event, Quest], the map is procedural, size 4,250 with seed 777349113, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Evolution PvE [RaidBases, Skills, Event, Quest] have?
The name Evolution PvE [RaidBases, Skills, Event, Quest] carries no gather multiplier. Up to 16 players per group. Listed as roleplay, roleplay with towns, jobs and rules. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
On what schedule does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?
As Evolution PvE [RaidBases, Skills, Event, Quest]'s record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Thursday 15 October at 20:08 UTC. The current world has been running since 11 days 22 hours. The tags list a wipe every two weeks.
What happens on wipe day on Evolution PvE [RaidBases, Skills, Event, Quest]?
An average peak of 14 players was drawn by its recent wipes. 47 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 6 the crowd had fallen below half in the wipes that did not hold.
Join Server
Evolution PvE [RaidBases, Skills, Event, Quest] joining: how is it done?
Use the F1 console: client.connect 195.18.27.77:35100. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://evolutionrust.gamestores.app/ is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^r,^p,gmvanilla,cs167398,ts16,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp200- Max players The server has 200 slots.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^r- Roleplay Listed as a roleplay server.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.