[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events
195.18.27.81:35553 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:20 UTC, in 14h. Its biweekly schedule tag · low confidence
- usual gap
- 14.1 days between real wipes
- wipe-day peak
- 10 players, last three wipes
- crowd held
- 0% else halves by day 11
Coming wipes
- 14hThu 15 Oct, 18:20 UTC
- 14d 14hThu 29 Oct, 18:20 UTC
- 21d 15hThu 5 Nov, 19:00 UTCFW
- 28d 14hThu 12 Nov, 18:20 UTC
- 42d 14hThu 26 Nov, 18:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTCFW 13d ago | 7 | – | running | 2 |
| Thu 17 Sep, 15:15 UTC 27d ago | 14 | halved by day 11 | 14.1 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events ranking: what position does it hold?
Over the last seven days, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events ranks #2,188 in player hours, which is in the top 10% of ranked servers.
What is the player count on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: 1 players now, with 150 slots available. Averaged across the last seven days: 2 players, peaking at 9. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 5 players.
Tags and Filters
How should the tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events be interpreted?
The game's server browser reads these tags from [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server Details
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events Rust version: which one?
On Windows, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events smooth?
For the past 48 hours, server fps averaged 39, never dropping below 5. Buildings, deployables and the rest of the world accounted for up to 160,258 entities. At its highest, memory usage was 8,773 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
At the moment, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is up. About 2 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events location: where is it?
No region is published by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 195.18.27.81:35553 is its address.
Settings & Map
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events map: which one is it?
A procedural map of size 4,250 and seed 1583848389 is what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events have?
1x gather: that is the rate [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events states in its name. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events wipe schedule: what does it show?
As [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events's record holds too few wipes to confirm its schedule, its tag drives the prediction. Thursday 15 October at 18:20 UTC is when the next wipe is due. The current world has been running since 13 days 9 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
The average busiest point of its recent wipes was 10 players. 42 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 11.
Join Server
What is the process to join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
To connect, type client.connect 195.18.27.81:35553 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. http://uncharted.gamestores.app is its website.
Server tags
Published as mp150,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp150- Max players Slots: 150.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.