SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION
EU 195.201.109.240:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:57 UTC, in 14d 14h. Every 3 weeks on Thursday at 17:57 UTC · medium confidence
- usual gap
- 21 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 18 players, last three wipes
- crowd held
- 0% else halves by day 4.5
Coming wipes
- 14d 14hThu 29 Oct, 17:57 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 19 Nov, 17:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 1 hours in, with 15 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:57 UTC 6d ago | 23 +15 queue | – | running | 10 |
| Thu 1 Oct, 17:48 UTCFW 13d ago | 14 +2 queue | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 17:56 UTC 27d ago | 16 +6 queue | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION ranking: what position does it hold?
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION ranks #856 in Europe and #2,276 overall on player hours over the last seven days, in the top 10% of ranked servers.
How many players are on SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION?
0 of 100 slots are filled on SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION at the moment. The average player count over the last seven days is 2, with a peak of 23. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 2.
Server Tags
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION tags: what do they indicate?
The game's server browser reads these tags from SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Server Overview
What Rust version is SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION on?
The combination is Rust network protocol 2634 and build 167781 on Linux for SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION smooth?
Its average server fps over the last 48 hours was 60, with a low of 57. It held up to 60,746 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,596 MB. A climbing entity count and low fps are felt by players as lag.
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION uptime and reliability: what are they?
At the moment, SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION is up. According to its reported uptime, the last restart was about 38 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION location: where is it?
Its EU tag places SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 195.201.109.240:28015 is its address.
Rules & Map
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION map: which one is it?
A procedural map of size 3,000 and seed 1337 is what SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Sperrzone V5 on the map list.
What are the settings and rules for SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION?
2x gather: that is the rate SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION states in its name. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Information
When does SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION wipe?
SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION follows a wipe rhythm of every 3 weeks on Thursday at 17:57 UTC. Thursday 29 October at 17:57 UTC is when the next wipe is due. The world in play was made 6 days 9 hours. Its tags declare wipes every two weeks.
What happens on wipe day on SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION?
Across its recent wipes, the busiest point averaged 18 players. At 1 hours after the latest wipe, the crowd peaked and 15 more waited in the queue. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.5.
Join Server
What is the process to join SPERRZONE | 2X WEEKLY | MAX 5 | OFFLINE RAID PROTECTION?
Use the F1 console: client.connect 195.201.109.240:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/sperrzone.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.