(Wunders) Dev & Testing
195.201.167.33:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTCFW 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
(Wunders) Dev & Testing ranking: what position does it hold?
Rank #15,983 over the last seven days in player hours: (Wunders) Dev & Testing, inside the top 71% of ranked servers.
Is (Wunders) Dev & Testing busy?
The current player count for (Wunders) Dev & Testing is 0, out of 25 slots. Averaged across the last seven days: 0 players.
Server Tags
What is the meaning of the tags on (Wunders) Dev & Testing?
Read by the game's server browser, the tags (Wunders) Dev & Testing publishes are: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): The server has 25 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain (Wunders) Dev & Testing?
The BestRustServers.xyz lists that include (Wunders) Dev & Testing are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
(Wunders) Dev & Testing Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for (Wunders) Dev & Testing. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on (Wunders) Dev & Testing?
Its average server fps over the last 48 hours was 236, with a low of 232. The entity count reached 32,364, covering buildings, deployables and all other world objects. Memory use peaked at 1,489 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of (Wunders) Dev & Testing?
(Wunders) Dev & Testing is currently online. According to its reported uptime, the last restart was about 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can (Wunders) Dev & Testing be found?
No region is published by (Wunders) Dev & Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.201.167.33:28025.
Rules & Map
What is the map on (Wunders) Dev & Testing?
Generated by the game, the map on (Wunders) Dev & Testing is procedural, size 2,500, seed 1234567. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for (Wunders) Dev & Testing?
The name (Wunders) Dev & Testing carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
When does (Wunders) Dev & Testing wipe?
Once a month (Wunders) Dev & Testing wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 11 days 21 hours.
On (Wunders) Dev & Testing, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
(Wunders) Dev & Testing joining: how is it done?
To connect, type client.connect 195.201.167.33:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp25- Max players The server has 25 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.