Pookie's Playground PVE! Monthly!
195.60.167.77:29015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Pookie's Playground PVE! Monthly!?
In the top 41% of all ranked servers, Pookie's Playground PVE! Monthly! is #9,149 on player hours for the last seven days.
Is Pookie's Playground PVE! Monthly! busy?
The current player count for Pookie's Playground PVE! Monthly! is 1, out of 300 slots. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 1.
Tags and Filters
Pookie's Playground PVE! Monthly! tags: what do they indicate?
Read by the game's server browser, the tags Pookie's Playground PVE! Monthly! publishes are: gmrust (Game mode): Rust survival, standard; mp300 (Max players): Slot count is 300; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Pookie's Playground PVE! Monthly! appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Pookie's Playground PVE! Monthly!: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Pookie's Playground PVE! Monthly! on?
On Linux, Pookie's Playground PVE! Monthly! runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Pookie's Playground PVE! Monthly! smooth?
Its average server fps over the last 48 hours was 58, with a low of 9. The entity count reached 125,471, covering buildings, deployables and all other world objects. Memory use peaked at 4,112 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Pookie's Playground PVE! Monthly!?
The server is online: Pookie's Playground PVE! Monthly!. According to its reported uptime, the last restart was about 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Pookie's Playground PVE! Monthly! location: where is it?
No region is published by Pookie's Playground PVE! Monthly!. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 195.60.167.77:29015 is its address.
Settings & Map
What is the map on Pookie's Playground PVE! Monthly!?
A procedural map of size 4,500 and seed 980438657 is what Pookie's Playground PVE! Monthly! runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Pookie's Playground PVE! Monthly! have?
A gather rate is not given in the name Pookie's Playground PVE! Monthly!. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Pookie's Playground PVE! Monthly! wipe?
The force wipe is the one monthly wipe on Pookie's Playground PVE! Monthly!. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days. The tags declare wipes once a month.
On Pookie's Playground PVE! Monthly!, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to Pookie's Playground PVE! Monthly!?
Use the F1 console: client.connect 195.60.167.77:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/CqYHrfvs is its website.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp300- Max players Slot count is 300.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.