First server test
197.89.33.88:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of First server test?
In the top – of all ranked servers, First server test is #13,939 on player hours for the last seven days.
How many players are on First server test?
First server test is not online at the moment; its last appearance was 30 days 4 hours ago.
Tags and Filters
First server test tags: what do they indicate?
For First server test, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Game build number: 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does First server test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include First server test are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is First server test on?
Rust network protocol 2633 and build 163794 on Windows is what First server test uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of First server test?
Offline now for First server test, last seen 30 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can First server test be found?
There is no region published by First server test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 197.89.33.88:28015.
Rules & Map
Which map is used on First server test?
A procedural map is what First server test runs, generated by the game.
What rules and configuration does First server test have?
A gather rate is not given in the name First server test. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. The server has VAC on.
Wipe Information
On what schedule does First server test wipe?
Too few wipes are on record for First server test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 30 days 4 hours.
Connect
First server test joining: how is it done?
Enter client.connect 197.89.33.88:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp1- Max players The server has 1 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Game build number: 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.