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48,997 players on 11,529 servers

Online #11,986

Detroit: Irreparable Damage|NPCs|RaidableBases

198.73.57.77:28115 checked 11m ago

quad monthly wipes moddedoxide

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 54% of all ranked servers, and #560 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/200
[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average
2/101
0/100
2/75
[EU/RU] Rust RelaxEU · quad · monthly · 1 on average
0/100
130/300

Quick answers

from the figures on this page

Player Numbers

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

In the top 54% of all ranked servers, Detroit: Irreparable Damage|NPCs|RaidableBases is #11,986 on player hours for the last seven days. In the quad category, its position is #560.

Is Detroit: Irreparable Damage|NPCs|RaidableBases busy?

0 of 100 slots are filled on Detroit: Irreparable Damage|NPCs|RaidableBases at the moment. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 1.

Tags and Filters

What is the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

The game's server browser reads these tags from Detroit: Irreparable Damage|NPCs|RaidableBases: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Detroit: Irreparable Damage|NPCs|RaidableBases in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server Details

Detroit: Irreparable Damage|NPCs|RaidableBases Rust version: which one?

On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.

Is the performance on Detroit: Irreparable Damage|NPCs|RaidableBases smooth?

Its average server fps over the last 48 hours was 100, with a low of 71. It held up to 104,190 entities: everything from buildings to deployables in the world. The maximum memory used was 2,680 MB. Players feel lag when fps is low and entity count climbs.

How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases and is it online?

Detroit: Irreparable Damage|NPCs|RaidableBases is currently online. The uptime it reports shows a restart roughly 31 hours ago. Over the past 2 full days, it was online 48 of 48 hours, 100% of the time. On 12 October 2026, BestRustServers.xyz saw it for the first time.

Where can Detroit: Irreparable Damage|NPCs|RaidableBases be found?

There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.77:28115.

Rules & Map

Detroit: Irreparable Damage|NPCs|RaidableBases map: which one is it?

A procedural map of size 4,000 and seed 1337 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.

Detroit: Irreparable Damage|NPCs|RaidableBases rules and settings: what are they?

No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. Listed group: quad, capped at 4 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.

Wipe Information

Detroit: Irreparable Damage|NPCs|RaidableBases wipe schedule: what does it show?

An estimate from the force wipe gives Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 16 hours. Monthly wipes appear in its tags.

Connect

How can I connect to Detroit: Irreparable Damage|NPCs|RaidableBases?

To connect, type client.connect 198.73.57.77:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Wipe schedule

^m
Monthly This server wipes once a month on the force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.