Detroit: Irreparable Damage|NPCs|RaidableBases
198.73.57.77:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, and #560 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?
In the top 54% of all ranked servers, Detroit: Irreparable Damage|NPCs|RaidableBases is #11,986 on player hours for the last seven days. In the quad category, its position is #560.
Is Detroit: Irreparable Damage|NPCs|RaidableBases busy?
0 of 100 slots are filled on Detroit: Irreparable Damage|NPCs|RaidableBases at the moment. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
The game's server browser reads these tags from Detroit: Irreparable Damage|NPCs|RaidableBases: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Detroit: Irreparable Damage|NPCs|RaidableBases in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
Detroit: Irreparable Damage|NPCs|RaidableBases Rust version: which one?
On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Detroit: Irreparable Damage|NPCs|RaidableBases smooth?
Its average server fps over the last 48 hours was 100, with a low of 71. It held up to 104,190 entities: everything from buildings to deployables in the world. The maximum memory used was 2,680 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases and is it online?
Detroit: Irreparable Damage|NPCs|RaidableBases is currently online. The uptime it reports shows a restart roughly 31 hours ago. Over the past 2 full days, it was online 48 of 48 hours, 100% of the time. On 12 October 2026, BestRustServers.xyz saw it for the first time.
Where can Detroit: Irreparable Damage|NPCs|RaidableBases be found?
There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.77:28115.
Rules & Map
Detroit: Irreparable Damage|NPCs|RaidableBases map: which one is it?
A procedural map of size 4,000 and seed 1337 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
Detroit: Irreparable Damage|NPCs|RaidableBases rules and settings: what are they?
No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. Listed group: quad, capped at 4 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Information
Detroit: Irreparable Damage|NPCs|RaidableBases wipe schedule: what does it show?
An estimate from the force wipe gives Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 16 hours. Monthly wipes appear in its tags.
Connect
How can I connect to Detroit: Irreparable Damage|NPCs|RaidableBases?
To connect, type client.connect 198.73.57.77:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.