[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
NA 198.96.88.252:28080 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:06 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Player hours over the last seven days place [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at #1,173 in North America, and at #7,792 in the top 35% of ranked servers.
Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | busy?
0 of 50 slots are filled on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at the moment. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Server Tags
How should the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | be interpreted?
For [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Game build number: 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
These BestRustServers.xyz lists include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers, Rust servers: zombie, undead and infected and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | Rust version: which one?
Rust network protocol 2634 and build 166586 on Windows is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | uses. Steam updates your game automatically, but it needs to match the protocol to join.
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | performance: is it smooth?
For the past 48 hours, server fps averaged 68, never dropping below 51. Buildings, deployables and the rest of the world accounted for up to 97,296 entities. At its highest, memory usage was 7,800 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
At the moment, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is up. About 10 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | be found?
Its NA tag places [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.96.88.252:28080.
Settings & Map
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | map: which one is it?
Generated by the game, the map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is procedural, size 4,096, seed 481981. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rules and settings: what are they?
The name [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carries no gather multiplier. With no stated limit, groups default to 8 players. It runs roleplay, roleplay with towns, jobs and rules. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe schedule: what does it show?
The force wipe is the one monthly wipe on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 2 hours. The tags declare wipes once a month.
On [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 13 hours into the latest wipe, the crowd reached its peak.
Join Server
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | joining: how is it done?
Enter client.connect 198.96.88.252:28080 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Game build number: 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
^r- Roleplay This server is for roleplay.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.