Typical 5X pve
199.30.67.210:28029 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Typical 5X pve?
In the top 71% of all ranked servers, Typical 5X pve is #16,226 on player hours for the last seven days.
Is Typical 5X pve busy?
Typical 5X pve is not online at the moment; its last appearance was 20 days 2 hours ago.
Tags and Filters
How should the tags on Typical 5X pve be interpreted?
The game's server browser reads these tags from Typical 5X pve: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Typical 5X pve appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Typical 5X pve are: Best 5x Rust servers and Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 5x.
Server Details
Typical 5X pve Rust version: which one?
On Linux, Typical 5X pve runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
How reliable is Typical 5X pve and is it online?
Offline now for Typical 5X pve, last seen 20 days 2 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
What is the location of Typical 5X pve?
There is no region published by Typical 5X pve. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 199.30.67.210:28029 is its address.
Rules and Settings
What is the map on Typical 5X pve?
Generated by the game, the map on Typical 5X pve is procedural, size 4,500, seed 6738. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Typical 5X pve have?
Typical 5X pve carries its gather rate in its name: 5x. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.
Wipe Information
Typical 5X pve wipe schedule: what does it show?
Typical 5X pve's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 25 days 1 hours.
How to Join
What is the process to join Typical 5X pve?
To connect, type client.connect 199.30.67.210:28029 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.