Typical 1 grid
199.30.67.210:28033 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Typical 1 grid ranking: what position does it hold?
Over the last seven days, Typical 1 grid ranks #16,226 in player hours, which is in the top 71% of ranked servers.
Is Typical 1 grid busy?
The server Typical 1 grid is currently offline; it was last seen 18 days 22 hours ago.
Tags and Filters
How should the tags on Typical 1 grid be interpreted?
Read by the game's server browser, the tags Typical 1 grid publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Typical 1 grid?
The BestRustServers.xyz lists that include Typical 1 grid are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is Typical 1 grid on?
Rust network protocol 2633 and build 165217 on Linux is what Typical 1 grid uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Typical 1 grid?
Offline now for Typical 1 grid, last seen 18 days 22 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
Typical 1 grid location: where is it?
No region is published by Typical 1 grid. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 199.30.67.210:28033.
Rules & Map
Which map is used on Typical 1 grid?
On Typical 1 grid, the map is procedural, size 1,000 with seed 6738, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
Typical 1 grid rules and settings: what are they?
No gather rate appears in the name of Typical 1 grid. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is on.
Wipe Schedule
On what schedule does Typical 1 grid wipe?
Typical 1 grid's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 23 days 20 hours.
Join Server
What is the process to join Typical 1 grid?
To connect, type client.connect 199.30.67.210:28033 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.