Local Test Server
2.134.73.108:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC 9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC 11d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Local Test Server sit in the rankings?
Rank #16,001 over the last seven days in player hours: Local Test Server, inside the top 71% of ranked servers.
What is the player count on Local Test Server?
Local Test Server is not online at the moment; its last appearance was 9 days 12 hours ago.
Tags & Lists
How should the tags on Local Test Server be interpreted?
For Local Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): Slot count is 15; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Local Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local Test Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Local Test Server Rust version: which one?
Rust network protocol 2634 and build 166586 on Windows is what Local Test Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Test Server and is it online?
Offline now for Local Test Server, last seen 9 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Local Test Server be found?
There is no region published by Local Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 2.134.73.108:28015 is its address.
Rules & Map
Local Test Server map: which one is it?
Generated by the game, the map on Local Test Server is procedural, size 2,000, seed 12345. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Local Test Server?
No gather rate appears in the name of Local Test Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does Local Test Server wipe?
The record holds too few wipes for Local Test Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 9 days 16 hours.
What happens on wipe day on Local Test Server?
An average peak of 1 players was drawn by its recent wipes. 2 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Local Test Server?
To connect, type client.connect 2.134.73.108:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp15- Max players Slot count is 15.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.