hoagaming-test
2.145.27.113:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
hoagaming-test ranking: what position does it hold?
In the top 71% of all ranked servers, hoagaming-test is #15,961 on player hours for the last seven days.
How many players are on hoagaming-test?
At this moment, hoagaming-test is offline, with the last sighting 6 days 17 hours ago. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on hoagaming-test?
Read by the game's server browser, the tags hoagaming-test publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
hoagaming-test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include hoagaming-test: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
hoagaming-test Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test uses. Joining requires the same protocol; Steam updates your game for you.
hoagaming-test uptime and reliability: what are they?
Last seen 6 days 17 hours ago, hoagaming-test is currently offline. It was up 0% of the time over the last 6 full days, 0 of 144 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
Where can hoagaming-test be found?
There is no region published by hoagaming-test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 2.145.27.113:28015 is its address.
Rules and Settings
What is the map on hoagaming-test?
Generated by the game, the map on hoagaming-test is procedural.
What are the settings and rules for hoagaming-test?
No gather rate appears in the name of hoagaming-test. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
hoagaming-test wipe schedule: what does it show?
hoagaming-test's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 7 days 21 hours.
How to Join
What is the process to join hoagaming-test?
Enter client.connect 2.145.27.113:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.