Local Test
2.26.250.204:28115 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, and #303 of the duo servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:10 UTC 2d ago | 1 | – | running | 1 |
| Sat 10 Oct, 15:44 UTC 3d ago | 1 | – | 1.2 days | 0 |
| Fri 9 Oct, 19:25 UTC 4d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Local Test ranking: what position does it hold?
Rank #7,625 over the last seven days in player hours: Local Test, inside the top 34% of ranked servers. Within the duo group, it is #303.
What is the player count on Local Test?
The current player count for Local Test is 1, out of 50 slots. Averaged across the last seven days: 1 players, peaking at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on Local Test?
The game's server browser reads these tags from Local Test: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts2 (Group limit): 2 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local Test are: Best duo Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 3 days.
Server Overview
What Rust version is Local Test on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Local Test. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Local Test and is it online?
At the moment, Local Test is up. Over the past 7 full days, it was online 15 of 168 hours, 9% of the time. It was first seen by BestRustServers.xyz on 18 September 2026.
Local Test location: where is it?
There is no region published by Local Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.26.250.204:28115.
Settings & Map
Local Test map: which one is it?
Procedural map: that is what Local Test runs, and it is generated by the game.
What rules and configuration does Local Test have?
The name Local Test carries no gather multiplier. Listed group: duo, capped at 2 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
On what schedule does Local Test wipe?
No next wipe can be predicted for Local Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 2 hours.
What happens on wipe day on Local Test?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
Local Test joining: how is it done?
Use the F1 console: client.connect 2.26.250.204:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts2,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts2- Group limit 2 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.