Staging Dev Server
2.28.122.57:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Staging Dev Server ranking: what position does it hold?
In the top – of all ranked servers, Staging Dev Server is #15,489 on player hours for the last seven days.
How many players are on Staging Dev Server?
At this moment, Staging Dev Server is offline, with the last sighting 26 days 17 hours ago.
Tags & Lists
How should the tags on Staging Dev Server be interpreted?
The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164613 (Build): Build 164613; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Staging Dev Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Staging Dev Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
Staging Dev Server Rust version: which one?
On Linux, Staging Dev Server runs Rust network protocol 2633 and build 164613. Joining requires the same protocol; Steam updates your game for you.
Staging Dev Server uptime and reliability: what are they?
Offline now for Staging Dev Server, last seen 26 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 17 September 2026.
Staging Dev Server location: where is it?
There is no region published by Staging Dev Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 2.28.122.57:28015 is its address.
Settings & Map
What is the map on Staging Dev Server?
Generated by the game, the map on Staging Dev Server is procedural.
Staging Dev Server rules and settings: what are they?
A gather rate is not given in the name Staging Dev Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does Staging Dev Server wipe?
The record holds too few wipes for Staging Dev Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 26 days 17 hours.
Join Server
How can I connect to Staging Dev Server?
To connect, type client.connect 2.28.122.57:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs164613,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164613- Build Build 164613.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.