Rustoria.co - US Long Preview Server (Map #1)
2.28.136.236:28010 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:29 UTC 12d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:18 UTC 13d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:03 UTC 13d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:26 UTC 13d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:26 UTC 14d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 14:33 UTC 14d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 08:24 UTC 14d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 01:25 UTC 15d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:13 UTC 15d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Rustoria.co - US Long Preview Server (Map #1) ranking: what position does it hold?
Rank #16,537 over the last seven days in player hours: Rustoria.co - US Long Preview Server (Map #1), inside the top 70% of ranked servers.
What is the player count on Rustoria.co - US Long Preview Server (Map #1)?
Rustoria.co - US Long Preview Server (Map #1) is not online at the moment; its last appearance was 12 days 14 hours ago.
Tags and Filters
How should the tags on Rustoria.co - US Long Preview Server (Map #1) be interpreted?
Read by the game's server browser, the tags Rustoria.co - US Long Preview Server (Map #1) publishes are: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166472 (Build): Game build number: 166472; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; builds (Build server): Design and practise base builds; creative (Creative): Build freely, gather nothing; training (Combat training): Practice aim and PvP with all loot supplied; modded (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rustoria.co - US Long Preview Server (Map #1) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rustoria.co - US Long Preview Server (Map #1): Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Rustoria.co - US Long Preview Server (Map #1) on?
Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - US Long Preview Server (Map #1) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Rustoria.co - US Long Preview Server (Map #1) and is it online?
Last seen 12 days 14 hours ago, Rustoria.co - US Long Preview Server (Map #1) is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 28 September 2026.
Where can Rustoria.co - US Long Preview Server (Map #1) be found?
Its name points to North America, though Rustoria.co - US Long Preview Server (Map #1) publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 2.28.136.236:28010 is its address.
Rules & Map
What is the map on Rustoria.co - US Long Preview Server (Map #1)?
On Rustoria.co - US Long Preview Server (Map #1), the map is procedural, size 4,750 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
Rustoria.co - US Long Preview Server (Map #1) rules and settings: what are they?
No gather rate appears in the name of Rustoria.co - US Long Preview Server (Map #1). The default cap of 8 players per group is in force. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. VAC protection is on.
Wipe Information
On what schedule does Rustoria.co - US Long Preview Server (Map #1) wipe?
The wipe times of Rustoria.co - US Long Preview Server (Map #1) are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 14 hours.
What happens on wipe day on Rustoria.co - US Long Preview Server (Map #1)?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Rustoria.co - US Long Preview Server (Map #1)?
Enter client.connect 2.28.136.236:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players Slots: 0.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166472- Build Game build number: 166472.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
builds- Build server Design and practise base builds.
creative- Creative Build freely, gather nothing.
training- Combat training Practice aim and PvP with all loot supplied.
Mods and access
modded- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.