Rustoria.co - US Long Preview Server (Map #4)
2.28.139.139:28010 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:33 UTC 13d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC 14d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:10 UTC 14d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:31 UTC 14d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:24 UTC 15d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 14:32 UTC 15d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 08:17 UTC 15d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 01:34 UTC 16d ago | 0 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:16 UTC 16d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rustoria.co - US Long Preview Server (Map #4)?
Over the last seven days, Rustoria.co - US Long Preview Server (Map #4) ranks #16,599 in player hours, which is in the top 70% of ranked servers.
How many players are on Rustoria.co - US Long Preview Server (Map #4)?
At this moment, Rustoria.co - US Long Preview Server (Map #4) is offline, with the last sighting 13 days 18 hours ago.
Server Tags
Rustoria.co - US Long Preview Server (Map #4) tags: what do they indicate?
Read by the game's server browser, the tags Rustoria.co - US Long Preview Server (Map #4) publishes are: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166461 (Build): Running build 166461; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players; builds (Build server): Base building and design practice; creative (Creative): Creative: build without gathering; training (Combat training): Practice aim and PvP with all loot supplied; modded (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rustoria.co - US Long Preview Server (Map #4) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rustoria.co - US Long Preview Server (Map #4) are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?
Rust network protocol 2634 and build 166461 on Linux is what Rustoria.co - US Long Preview Server (Map #4) uses. Steam updates your game automatically, but it needs to match the protocol to join.
Rustoria.co - US Long Preview Server (Map #4) uptime and reliability: what are they?
Last seen 13 days 18 hours ago, Rustoria.co - US Long Preview Server (Map #4) is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 28 September 2026.
What is the location of Rustoria.co - US Long Preview Server (Map #4)?
Without a region tag, Rustoria.co - US Long Preview Server (Map #4)'s name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 2.28.139.139:28010.
Settings & Map
Which map is used on Rustoria.co - US Long Preview Server (Map #4)?
On Rustoria.co - US Long Preview Server (Map #4), the map is procedural, size 4,750 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What rules and configuration does Rustoria.co - US Long Preview Server (Map #4) have?
The name Rustoria.co - US Long Preview Server (Map #4) carries no gather multiplier. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. VAC protection is on.
Wipe Cycle
When does Rustoria.co - US Long Preview Server (Map #4) wipe?
With irregular wipe times on Rustoria.co - US Long Preview Server (Map #4), no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 18 hours.
What happens on wipe day on Rustoria.co - US Long Preview Server (Map #4)?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Rustoria.co - US Long Preview Server (Map #4)?
Use the F1 console: client.connect 2.28.139.139:28010. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players The server has 0 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166461- Build Running build 166461.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
builds- Build server Base building and design practice.
creative- Creative Creative: build without gathering.
training- Combat training Practice aim and PvP with all loot supplied.
Mods and access
modded- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.