Rustoria.co - US Medium Preview Server (Map #4)
2.28.140.137:28010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:54 UTC 22h ago | – | – | running | 0 |
| Sun 11 Oct, 21:11 UTC 2d ago | 0 | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Rustoria.co - US Medium Preview Server (Map #4) sit in the rankings?
Over the last seven days, Rustoria.co - US Medium Preview Server (Map #4) ranks #15,899 in player hours, which is in the top 72% of ranked servers.
What is the player count on Rustoria.co - US Medium Preview Server (Map #4)?
At this moment, Rustoria.co - US Medium Preview Server (Map #4) shows 0 players. Averaged across the last seven days: 0 players.
Tags and Filters
What is the meaning of the tags on Rustoria.co - US Medium Preview Server (Map #4)?
The game's server browser reads these tags from Rustoria.co - US Medium Preview Server (Map #4): gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Slot count is 0; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^p (PvE): Other players are not a threat here; the world is; builds (Build server): Base building and design practice; creative (Creative): Creative: build without gathering; training (Combat training): Training: aim and PvP practice, loot given; modded (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rustoria.co - US Medium Preview Server (Map #4) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rustoria.co - US Medium Preview Server (Map #4): Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
Rustoria.co - US Medium Preview Server (Map #4) Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - US Medium Preview Server (Map #4) uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Rustoria.co - US Medium Preview Server (Map #4) smooth?
For the past 48 hours, server fps averaged 30, never dropping below 30. The entity count reached 124,197, covering buildings, deployables and all other world objects. The maximum memory used was 3,005 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Rustoria.co - US Medium Preview Server (Map #4) and is it online?
Rustoria.co - US Medium Preview Server (Map #4) is currently online. About 20 hours ago is when it last restarted, based on its uptime. It was up 25% of the time over the last 2 full days, 12 of 48 hours. The first time BestRustServers.xyz saw it was on 11 October 2026.
Where can Rustoria.co - US Medium Preview Server (Map #4) be found?
Its name points to North America, though Rustoria.co - US Medium Preview Server (Map #4) publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 2.28.140.137:28010 is its address.
Rules and Settings
What is the map on Rustoria.co - US Medium Preview Server (Map #4)?
A procedural map of size 4,250 and seed 1337 is what Rustoria.co - US Medium Preview Server (Map #4) runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
Rustoria.co - US Medium Preview Server (Map #4) rules and settings: what are they?
The name Rustoria.co - US Medium Preview Server (Map #4) carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. VAC: on.
Wipe Schedule
Rustoria.co - US Medium Preview Server (Map #4) wipe schedule: what does it show?
Rustoria.co - US Medium Preview Server (Map #4)'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 22 hours.
What happens on wipe day on Rustoria.co - US Medium Preview Server (Map #4)?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
Rustoria.co - US Medium Preview Server (Map #4) joining: how is it done?
To connect, type client.connect 2.28.140.137:28010 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players Slot count is 0.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^p- PvE Other players are not a threat here; the world is.
builds- Build server Base building and design practice.
creative- Creative Creative: build without gathering.
training- Combat training Training: aim and PvP practice, loot given.
Mods and access
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.