Staging Dev Server
2.31.13.204:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Staging Dev Server?
Rank #15,961 over the last seven days in player hours: Staging Dev Server, inside the top 71% of ranked servers.
How many players are on Staging Dev Server?
At this moment, Staging Dev Server is offline, with the last sighting 6 days 17 hours ago. The seven-day average player count stands at 0.
Server Tags
Staging Dev Server tags: what do they indicate?
The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167067 (Build): Game build number: 167067; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Staging Dev Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Staging Dev Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is Staging Dev Server on?
The combination is Rust network protocol 2634 and build 167067 on Linux for Staging Dev Server. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Staging Dev Server?
Last seen 6 days 17 hours ago, Staging Dev Server is currently offline. It was up 0% of the time over the last 6 full days, 0 of 144 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Staging Dev Server?
There is no region published by Staging Dev Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 2.31.13.204:28015 is its address.
Rules and Settings
Staging Dev Server map: which one is it?
A procedural map is what Staging Dev Server runs, generated by the game.
What are the settings and rules for Staging Dev Server?
The name Staging Dev Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.
Wipe Schedule
Staging Dev Server wipe schedule: what does it show?
Too few wipes are on record for Staging Dev Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 6 days 17 hours.
How to Join
How can I connect to Staging Dev Server?
Enter client.connect 2.31.13.204:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167067- Build Game build number: 167067.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.