Tin & Blood
2.84.252.144:35005 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Tin & Blood sit in the rankings?
In the top – of all ranked servers, Tin & Blood is #15,401 on player hours for the last seven days.
Is Tin & Blood busy?
At this moment, Tin & Blood is offline, with the last sighting 24 days 21 hours ago.
Tags & Lists
How should the tags on Tin & Blood be interpreted?
The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Game build number: 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Tin & Blood?
These BestRustServers.xyz lists include Tin & Blood: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is Tin & Blood on?
The combination is Rust network protocol 2633 and build 164530 on Linux for Tin & Blood. Joining requires the same protocol; Steam updates your game for you.
Tin & Blood uptime and reliability: what are they?
Last seen 24 days 21 hours ago, Tin & Blood is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Tin & Blood?
No region is published by Tin & Blood. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 2.84.252.144:35005 is its address.
Rules & Map
Which map is used on Tin & Blood?
On Tin & Blood, the map is procedural, size 6,000 with seed 1789661113, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Tin & Blood?
A gather rate is not given in the name Tin & Blood. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.
Wipe Schedule
On what schedule does Tin & Blood wipe?
The record holds too few wipes for Tin & Blood to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 32 days 9 hours.
How to Join
Tin & Blood joining: how is it done?
Enter client.connect 2.84.252.144:35005 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Game build number: 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.