Test Server
200.165.234.227:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Test Server sit in the rankings?
Rank #11,514 over the last seven days in player hours: Test Server, inside the top 52% of ranked servers.
Is Test Server busy?
At this moment, Test Server is offline, with the last sighting 24 hours ago. The average player count over the last seven days is 1, with a peak of 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags and Filters
Test Server tags: what do they indicate?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Test Server Rust version: which one?
On Windows, Test Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Test Server?
Last seen 24 hours ago, Test Server is currently offline. Over the past 3 full days, it was online 4 of 72 hours, 6% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
Where can Test Server be found?
There is no region published by Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 200.165.234.227:28015 is its address.
Rules & Map
What is the map on Test Server?
A procedural map is what Test Server runs, generated by the game.
What rules and configuration does Test Server have?
No gather rate appears in the name of Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. The server has VAC off.
Wipe Cycle
When does Test Server wipe?
Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 5 days.
Join Server
Test Server joining: how is it done?
Enter client.connect 200.165.234.227:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.