Dark Night Club X5 PvE Zombie
201.187.211.206:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Dark Night Club X5 PvE Zombie?
Over the last seven days, Dark Night Club X5 PvE Zombie ranks #11,716 in player hours, which is in the top 49% of ranked servers.
Is Dark Night Club X5 PvE Zombie busy?
At this moment, Dark Night Club X5 PvE Zombie is offline, with the last sighting 14 days 23 hours ago.
Tags & Lists
What is the meaning of the tags on Dark Night Club X5 PvE Zombie?
For Dark Night Club X5 PvE Zombie, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; modded (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Dark Night Club X5 PvE Zombie?
The BestRustServers.xyz lists that include Dark Night Club X5 PvE Zombie are: Best 5x Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Server Details
Dark Night Club X5 PvE Zombie Rust version: which one?
On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Dark Night Club X5 PvE Zombie and is it online?
Offline now for Dark Night Club X5 PvE Zombie, last seen 14 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 27 September 2026, BestRustServers.xyz saw it for the first time.
Where can Dark Night Club X5 PvE Zombie be found?
There is no region published by Dark Night Club X5 PvE Zombie. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 201.187.211.206:28015.
Rules and Settings
What is the map on Dark Night Club X5 PvE Zombie?
A procedural map of size 3,500 and seed 674960 is what Dark Night Club X5 PvE Zombie runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie carries its gather rate in its name: 5x. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Information
On what schedule does Dark Night Club X5 PvE Zombie wipe?
The next wipe for Dark Night Club X5 PvE Zombie is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 25 days 22 hours. Its tags give a wipe schedule of one month.
How to Join
How can I connect to Dark Night Club X5 PvE Zombie?
To connect, type client.connect 201.187.211.206:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.
Server tags
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp30- Max players The server has 30 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
modded- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.