Dark Night Club X5 PvE Zombie
201.187.213.7:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Dark Night Club X5 PvE Zombie?
Over the last seven days, Dark Night Club X5 PvE Zombie ranks #16,921 in player hours, which is in the top 72% of ranked servers.
How many players are on Dark Night Club X5 PvE Zombie?
The server Dark Night Club X5 PvE Zombie is currently offline; it was last seen 17 days 3 hours ago.
Tags and Filters
How should the tags on Dark Night Club X5 PvE Zombie be interpreted?
The game's server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): Vanilla survival gameplay; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Dark Night Club X5 PvE Zombie?
These BestRustServers.xyz lists include Dark Night Club X5 PvE Zombie: Best 5x Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Server Information
What Rust version is Dark Night Club X5 PvE Zombie on?
The combination is Rust network protocol 2633 and build 165217 on Windows for Dark Night Club X5 PvE Zombie. Joining requires the same protocol; Steam updates your game for you.
How reliable is Dark Night Club X5 PvE Zombie and is it online?
Last seen 17 days 3 hours ago, Dark Night Club X5 PvE Zombie is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 22 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Dark Night Club X5 PvE Zombie?
There is no region published by Dark Night Club X5 PvE Zombie. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 201.187.213.7:28015.
Settings & Map
What is the map on Dark Night Club X5 PvE Zombie?
A procedural map of size 3,500 and seed 674960 is what Dark Night Club X5 PvE Zombie runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Dark Night Club X5 PvE Zombie?
5x gather: that is the rate Dark Night Club X5 PvE Zombie states in its name. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
When does Dark Night Club X5 PvE Zombie wipe?
The next wipe for Dark Night Club X5 PvE Zombie is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 26 days 13 hours. The tags declare wipes once a month.
Join Server
Dark Night Club X5 PvE Zombie joining: how is it done?
Use the F1 console: client.connect 201.187.213.7:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.
Server tags
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp30- Max players Slots: 30.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.