Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot
201.187.215.112:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot sit in the rankings?
Over the last seven days, Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot ranks #13,249 in player hours, which is in the top 60% of ranked servers.
How many players are on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?
0 of 50 slots are filled on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot at the moment. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 11:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot be interpreted?
For Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; modded (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?
The BestRustServers.xyz lists that include Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot are: Best 5x Rust servers, Best modded Rust servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server Details
What Rust version is Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot on?
The combination is Rust network protocol 2634 and build 167058 on Windows for Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot. Joining requires the same protocol; Steam updates your game for you.
Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot performance: is it smooth?
Over 48 hours, it averaged 91 server fps; the lowest was 86. Buildings, deployables and the rest of the world accounted for up to 70,850 entities. Memory use peaked at 3,934 MB. What players experience as lag is low fps combined with a rising entity count.
Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot uptime and reliability: what are they?
At the moment, Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot is up. According to its reported uptime, the last restart was about 7 days 16 hours ago. The first time BestRustServers.xyz saw it was on 15 October 2026.
Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot location: where is it?
No region is given by Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 201.187.215.112:28015 is its address.
Rules & Map
What is the map on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?
A procedural map of size 3,500 and seed 471471404 is what Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot rules and settings: what are they?
5x gather: that is the rate Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot states in its name. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
On what schedule does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot wipe?
The next wipe for Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot is an estimate based on the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 7 days 17 hours. The tags declare wipes once a month.
How to Join
Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot joining: how is it done?
Use the F1 console: client.connect 201.187.215.112:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/channels/1499107666490822866/1549134378184089660 is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts8,^o^z,modded
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
modded- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.