KUKARUST server2 test
201.187.215.112:28045 checked 30m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does KUKARUST server2 test sit in the rankings?
Over the last seven days, KUKARUST server2 test ranks #12,028 in player hours, which is in the top 54% of ranked servers.
Is KUKARUST server2 test busy?
KUKARUST server2 test is not online at the moment; its last appearance was 30 minutes ago. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 04:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on KUKARUST server2 test?
The game's server browser reads these tags from KUKARUST server2 test: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain KUKARUST server2 test?
The BestRustServers.xyz lists that include KUKARUST server2 test are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is KUKARUST server2 test on?
Rust network protocol 2634 and build 167781 on Windows is what KUKARUST server2 test uses. Your game has to match the protocol to connect; Steam takes care of updating it.
KUKARUST server2 test performance: is it smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 54. Buildings, deployables and the rest of the world accounted for up to 70,233 entities. Memory use peaked at 1,432 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of KUKARUST server2 test?
Last seen 30 minutes ago, KUKARUST server2 test is currently offline. About 1 hours ago is when it last restarted, based on its uptime. On 16 October 2026, BestRustServers.xyz saw it for the first time.
KUKARUST server2 test location: where is it?
There is no region published by KUKARUST server2 test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 201.187.215.112:28045 is its address.
Rules & Map
Which map is used on KUKARUST server2 test?
Generated by the game, the map on KUKARUST server2 test is procedural, size 3,500, seed 7876896. View it on RustMaps from this page: identical size and seed produce an identical map.
KUKARUST server2 test rules and settings: what are they?
The name KUKARUST server2 test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does KUKARUST server2 test wipe?
Too few wipes are on record for KUKARUST server2 test to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 18 hours.
Join Server
What is the process to join KUKARUST server2 test?
To connect, type client.connect 201.187.215.112:28045 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.