Test Server - Dont enter
201.254.83.131:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:52 UTC 4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Test Server - Dont enter ranking: what position does it hold?
Rank #5,052 over the last seven days in player hours: Test Server - Dont enter, inside the top 23% of ranked servers.
How many players are on Test Server - Dont enter?
The server Test Server - Dont enter is currently offline; it was last seen 2 days ago. Averaged across the last seven days: 2 players, peaking at 2.
Tags & Lists
How should the tags on Test Server - Dont enter be interpreted?
For Test Server - Dont enter, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): Slot count is 3; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Test Server - Dont enter?
The BestRustServers.xyz lists that include Test Server - Dont enter are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server Details
What Rust version is Test Server - Dont enter on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Test Server - Dont enter. Your game has to match the protocol to connect; Steam takes care of updating it.
Test Server - Dont enter uptime and reliability: what are they?
Last seen 2 days ago, Test Server - Dont enter is currently offline. It was up 30% of the time over the last 4 full days, 29 of 96 hours. On 9 October 2026, BestRustServers.xyz saw it for the first time.
Where can Test Server - Dont enter be found?
There is no region published by Test Server - Dont enter. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 201.254.83.131:28015 is its address.
Settings & Map
Which map is used on Test Server - Dont enter?
Procedural map: that is what Test Server - Dont enter runs, and it is generated by the game.
What are the settings and rules for Test Server - Dont enter?
The name Test Server - Dont enter carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Cycle
On what schedule does Test Server - Dont enter wipe?
Test Server - Dont enter wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 4 days. The tags declare wipes once a month.
What happens on wipe day on Test Server - Dont enter?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Test Server - Dont enter?
Use the F1 console: client.connect 201.254.83.131:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp3- Max players Slot count is 3.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.