Rustov 2.0
202.125.20.51:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:21 UTC 2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Rustov 2.0 sit in the rankings?
Rank #15,899 over the last seven days in player hours: Rustov 2.0, inside the top 72% of ranked servers.
How many players are on Rustov 2.0?
Rustov 2.0: 0 players now, with 10 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Rustov 2.0 be interpreted?
For Rustov 2.0, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rustov 2.0 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rustov 2.0: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
Rustov 2.0 Rust version: which one?
On Windows, Rustov 2.0 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Rustov 2.0?
Its average server fps over the last 48 hours was 142, with a low of 121. The entity count reached 69,896, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,816 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Rustov 2.0?
At the moment, Rustov 2.0 is up. According to its reported uptime, the last restart was about 2 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 24 September 2026, BestRustServers.xyz saw it for the first time.
Where can Rustov 2.0 be found?
There is no region published by Rustov 2.0. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.125.20.51:28015.
Rules and Settings
Which map is used on Rustov 2.0?
A procedural map of size 3,500 and seed 1834446663 is what Rustov 2.0 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Rustov 2.0 rules and settings: what are they?
No gather rate appears in the name of Rustov 2.0. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Schedule
When does Rustov 2.0 wipe?
Too few wipes are on record for Rustov 2.0 to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 2 days 22 hours.
What happens on wipe day on Rustov 2.0?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join Rustov 2.0?
To connect, type client.connect 202.125.20.51:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.