(DEV) Rustron map PVE (testing)
202.137.160.179:11200 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 02:12 UTC 15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
(DEV) Rustron map PVE (testing) ranking: what position does it hold?
Rank #16,882 over the last seven days in player hours: (DEV) Rustron map PVE (testing), inside the top 71% of ranked servers.
How many players are on (DEV) Rustron map PVE (testing)?
The server (DEV) Rustron map PVE (testing) is currently offline; it was last seen 15 days 6 hours ago.
Tags and Filters
How should the tags on (DEV) Rustron map PVE (testing) be interpreted?
For (DEV) Rustron map PVE (testing), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166132 (Build): Running build 166132; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
(DEV) Rustron map PVE (testing) in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include (DEV) Rustron map PVE (testing): Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
(DEV) Rustron map PVE (testing) Rust version: which one?
Rust network protocol 2634 and build 166132 on Windows is what (DEV) Rustron map PVE (testing) uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is (DEV) Rustron map PVE (testing) and is it online?
Offline now for (DEV) Rustron map PVE (testing), last seen 15 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 28 September 2026.
Where can (DEV) Rustron map PVE (testing) be found?
There is no region published by (DEV) Rustron map PVE (testing). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 202.137.160.179:11200 is its address.
Settings & Map
(DEV) Rustron map PVE (testing) map: which one is it?
A procedural map of size 3,500 and seed 173313749 is what (DEV) Rustron map PVE (testing) runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
(DEV) Rustron map PVE (testing) rules and settings: what are they?
No gather rate appears in the name of (DEV) Rustron map PVE (testing). With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. The server has VAC on.
Wipe Schedule
When does (DEV) Rustron map PVE (testing) wipe?
The record holds too few wipes for (DEV) Rustron map PVE (testing) to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 15 days 16 hours.
What happens on wipe day on (DEV) Rustron map PVE (testing)?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to (DEV) Rustron map PVE (testing)?
To connect, type client.connect 202.137.160.179:11200 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166132- Build Running build 166132.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.