【萌新乐园PVE】NPC基地/死亡不掉/模组特色
EA 202.189.11.108:10050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 14:30 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
- usual gap
- 10 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 5hFri 16 Oct, 14:30 UTC
- 15d 5hFri 30 Oct, 14:30 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 29d 5hFri 13 Nov, 14:30 UTC
- 43d 5hFri 27 Nov, 14:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:30 UTC 12d ago | 5 | – | running | 0 |
| Tue 22 Sep, 15:30 UTC 22d ago | 4 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 sit in the rankings?
In Asia, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is #314; across all ranked servers, #3,657 on player hours over the last seven days, in the top 17%.
How many players are on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?
The current player count for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is 2, out of 50 slots. Averaged across the last seven days: 1 players, peaking at 5. In the last 48 hours, 06:00 UTC saw the highest activity, with an average of 3 players.
Tags and Filters
How should the tags on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 be interpreted?
The game's server browser reads these tags from 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; EA (East Asia): Server browser category: East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Details
【萌新乐园PVE】NPC基地/死亡不掉/模组特色 Rust version: which one?
On Windows, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs Rust network protocol 2634 and build 166586. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 smooth?
For the past 48 hours, server fps averaged 54, never dropping below 31. Buildings, deployables and the rest of the world accounted for up to 95,719 entities. The maximum memory used was 3,201 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 and is it online?
At the moment, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is up. About 8 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
【萌新乐园PVE】NPC基地/死亡不掉/模组特色 location: where is it?
In Asia, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself with its EA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 202.189.11.108:10050 is its address.
Rules & Map
【萌新乐园PVE】NPC基地/死亡不掉/模组特色 map: which one is it?
Generated by the game, the map on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is procedural, size 3,700, seed 7. On RustMaps, from this page, the same size and seed show the same map.
【萌新乐园PVE】NPC基地/死亡不掉/模组特色 rules and settings: what are they?
No gather rate appears in the name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
On what schedule does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 wipe?
As 【萌新乐园PVE】NPC基地/死亡不掉/模组特色's record holds too few wipes to confirm its schedule, its tag drives the prediction. On Friday 16 October at 14:30 UTC the next wipe is due. Its world dates from 12 days 18 hours. The tags list a wipe every two weeks.
On 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 16 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
What is the process to join 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?
To connect, type client.connect 202.189.11.108:10050 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Running build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
EA- East Asia Server browser category: East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.