#6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带
EA 202.189.23.234:14230 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 20 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:41 UTC 4h ago | – | – | running | 0 |
| Thu 1 Oct, 21:25 UTCFW 13d ago | 21 | held half | 13.1 days | 0 |
| Fri 18 Sep, 23:01 UTC 26d ago | 19 | held half | 12.9 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 sit in the rankings?
Player hours over the last seven days place #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 at #63 in Asia, and at #779 in the top 4% of ranked servers.
How many players are on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
24 of 100 slots are filled on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 at the moment. The average player count over the last seven days is 19, with a peak of 26. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 26 players.
Server Tags
#6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 tags: what do they indicate?
Read by the game's server browser, the tags #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; v2634 (Protocol): Your game must be on protocol 2634 to connect; ptrak (Networking): Network layer: RakNet, the standard; monthly (Monthly): Wipe cycle: monthly, with the force wipe; vanilla (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): Server browser category: East Asia; h454e9f56 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
The BestRustServers.xyz lists that include #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 are: Best modded Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Server Details
#6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 Rust version: which one?
The combination is Rust network protocol 2634 on Windows for #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 smooth?
For the past 48 hours, server fps averaged 70, never dropping below 42. It held up to 100,014 entities: everything from buildings to deployables in the world. Memory use peaked at 3,401 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
The server is online: #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带. The uptime it reports shows a restart roughly 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
Its EA tag places #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 202.189.23.234:14230 is its address.
Rules & Map
What is the map on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
A procedural map of size 4,000 and seed 1613162020 is what #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
A gather rate is not given in the name #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带. The server does not publish a group limit. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. VAC: on.
Wipe Information
#6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 wipe schedule: what does it show?
The wipe times of #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 4 hours.
On #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带, what occurs on wipe day?
The average busiest point of its recent wipes was 20 players. 13 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?
Enter client.connect 202.189.23.234:14230 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
v2634- Protocol Your game must be on protocol 2634 to connect.
ptrak- Networking Network layer: RakNet, the standard.
Wipe schedule
monthly- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
vanilla- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
oxide- Oxide Oxide (uMod) provides the plugin framework here.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EA- East Asia Server browser category: East Asia.
Other
h454e9f56- Custom tag A non-standard tag, set by the owner or a plugin.
stok- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.