Allerslevs Test Server
202.36.95.129:29490 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:14 UTC 10d ago | 5 | – | running | 0 |
| Thu 24 Sep, 14:57 UTC 20d ago | 1 | halved by day 4 | 10 days | 0 |
| Wed 23 Sep, 16:44 UTC 21d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Allerslevs Test Server ranking: what position does it hold?
Over the last seven days, Allerslevs Test Server ranks #13,056 in player hours, which is in the top 59% of ranked servers.
How many players are on Allerslevs Test Server?
0 of 32 slots are filled on Allerslevs Test Server at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Tags and Filters
Allerslevs Test Server tags: what do they indicate?
The game's server browser reads these tags from Allerslevs Test Server: gmrust (Game mode): Survival as standard in Rust; mp32 (Max players): Slot count is 32; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Allerslevs Test Server?
The BestRustServers.xyz lists that include Allerslevs Test Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Allerslevs Test Server on?
The combination is Rust network protocol 2634 and build 167398 on Linux for Allerslevs Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Allerslevs Test Server smooth?
For the past 48 hours, server fps averaged 147, never dropping below 66. It held up to 67,736 entities: everything from buildings to deployables in the world. The maximum memory used was 2,921 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Allerslevs Test Server and is it online?
At the moment, Allerslevs Test Server is up. The uptime it reports shows a restart roughly 5 days 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Allerslevs Test Server location: where is it?
There is no region published by Allerslevs Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 202.36.95.129:29490 is its address.
Settings & Map
What is the map on Allerslevs Test Server?
Generated by the game, the map on Allerslevs Test Server is procedural, size 3,500, seed 50000. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Allerslevs Test Server have?
The name Allerslevs Test Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Schedule
On what schedule does Allerslevs Test Server wipe?
No next wipe can be predicted for Allerslevs Test Server, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 10 days 5 hours.
What happens on wipe day on Allerslevs Test Server?
The average busiest point of its recent wipes was 2 players. 24 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 4 the crowd had fallen below half in the wipes that did not hold.
Join Server
How can I connect to Allerslevs Test Server?
To connect, type client.connect 202.36.95.129:29490 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp32,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp32- Max players Slot count is 32.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.