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38,406 players on 11,450 servers

Online #15,966

A Shockbyte Rust Server

202.36.95.209:28711 checked 9m ago

Players

Now0/30
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.4 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Wed 7 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:09 UTC 6d ago 0 – running 0
Sat 19 Sep, 13:43 UTC 24d ago 5 halved by day 3 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average
299/325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average
46/225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average
217/250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average
168/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
24/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average
134/175

Quick answers

from the figures on this page

Player Numbers

Where does A Shockbyte Rust Server sit in the rankings?

In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,966 on player hours for the last seven days.

What is the player count on A Shockbyte Rust Server?

0 of 30 slots are filled on A Shockbyte Rust Server at the moment. Averaged across the last seven days: 0 players.

Tags & Lists

What is the meaning of the tags on A Shockbyte Rust Server?

For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Overview

What Rust version is A Shockbyte Rust Server on?

The combination is Rust network protocol 2634 and build 167058 on Linux for A Shockbyte Rust Server. Joining requires the same protocol; Steam updates your game for you.

A Shockbyte Rust Server performance: is it smooth?

Its average server fps over the last 48 hours was 236, with a low of 219. Buildings, deployables and the rest of the world accounted for up to 12,825 entities. Memory use peaked at 2,769 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is online: A Shockbyte Rust Server. About 6 days 8 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 18 September 2026.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.209:28711.

Rules & Map

What is the map on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 1,800, seed 1189141156. View it on RustMaps from this page: identical size and seed produce an identical map.

What are the settings and rules for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.

Wipe Information

A Shockbyte Rust Server wipe schedule: what does it show?

The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 6 days 10 hours.

What happens on wipe day on A Shockbyte Rust Server?

An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.

How to Join

A Shockbyte Rust Server joining: how is it done?

Use the F1 console: client.connect 202.36.95.209:28711. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp30
Max players Slot count is 30.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.