Rusthell
202.36.95.225:21962 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:33 UTCFW 12d ago | 0 | – | running | 0 |
| Tue 22 Sep, 19:22 UTC 21d ago | 1 | halved by day 2 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rusthell?
In the top 69% of all ranked servers, Rusthell is #15,462 on player hours for the last seven days.
What is the player count on Rusthell?
Rusthell: 0 players now, with 40 slots available. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 0 players.
Tags & Lists
What is the meaning of the tags on Rusthell?
Read by the game's server browser, the tags Rusthell publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rusthell appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rusthell: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Rusthell Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for Rusthell. Your game has to match the protocol to connect; Steam takes care of updating it.
Rusthell performance: is it smooth?
Its average server fps over the last 48 hours was 119, with a low of 1. Buildings, deployables and the rest of the world accounted for up to 93,717 entities. The maximum memory used was 4,691 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Rusthell and is it online?
The server is online: Rusthell. About 28 hours ago is when it last restarted, based on its uptime. It was up 55% of the time over the last 7 full days, 92 of 168 hours. It was first seen by BestRustServers.xyz on 16 September 2026.
Rusthell location: where is it?
There is no region published by Rusthell. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 202.36.95.225:21962 is its address.
Rules & Map
Which map is used on Rusthell?
On Rusthell, the map is procedural, size 4,000 with seed 50000, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Rusthell?
No gather rate appears in the name of Rusthell. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
When does Rusthell wipe?
Too few wipes are on record for Rusthell to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 9 hours.
What happens on wipe day on Rusthell?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
Rusthell joining: how is it done?
Use the F1 console: client.connect 202.36.95.225:21962. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.