A Shockbyte Rust Server
202.36.95.232:21457 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 14 October, 15:04 UTC, in 20h. Every Wednesday at 15:04 UTC · low confidence
- usual gap
- 7 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 20hWed 14 Oct, 15:04 UTC
- 7d 20hWed 21 Oct, 15:04 UTC
- 14d 20hWed 28 Oct, 15:04 UTC
- 21d 20hWed 4 Nov, 15:04 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 28d 20hWed 11 Nov, 15:04 UTC
- 35d 20hWed 18 Nov, 15:04 UTC
- 42d 20hWed 25 Nov, 15:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:04 UTC 6d ago | 4 | – | running | 0 |
| Wed 30 Sep, 14:12 UTC 13d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte Rust Server?
In the top 41% of all ranked servers, A Shockbyte Rust Server is #9,174 on player hours for the last seven days.
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server: 0 players now, with 16 slots available. The average player count over the last seven days is 0, with a peak of 4.
Tags and Filters
A Shockbyte Rust Server tags: what do they indicate?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp16 (Max players): Slots: 16; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Running build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is A Shockbyte Rust Server on?
The combination is Rust network protocol 2634 and build 167058 on Linux for A Shockbyte Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 94, never dropping below 64. The entity count reached 126,250, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,600 MB. What players experience as lag is low fps combined with a rising entity count.
A Shockbyte Rust Server uptime and reliability: what are they?
A Shockbyte Rust Server is currently online. According to its reported uptime, the last restart was about 6 days 1 hours ago. It was up 77% of the time over the last 7 full days, 129 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
A Shockbyte Rust Server location: where is it?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 202.36.95.232:21457 is its address.
Rules and Settings
Which map is used on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,555, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
A Shockbyte Rust Server wipe schedule: what does it show?
Wipes on A Shockbyte Rust Server run every Wednesday at 15:04 UTC. On Wednesday 14 October at 15:04 UTC the next wipe is due. The world in play was made 6 days 3 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 4 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
What is the process to join A Shockbyte Rust Server?
Enter client.connect 202.36.95.232:21457 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp16- Max players Slots: 16.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Running build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.