A Shockbyte x Discord Production Rust Server
202.36.95.68:27507 checked 50m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:12 UTC 6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
A Shockbyte x Discord Production Rust Server ranking: what position does it hold?
In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,901 on player hours for the last seven days.
Is A Shockbyte x Discord Production Rust Server busy?
A Shockbyte x Discord Production Rust Server is not online at the moment; its last appearance was 50 minutes ago. The seven-day average player count stands at 0.
Tags and Filters
A Shockbyte x Discord Production Rust Server tags: what do they indicate?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp250 (Max players): Slots: 250; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
What Rust version is A Shockbyte x Discord Production Rust Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte x Discord Production Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte x Discord Production Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 118, never dropping below 111. The entity count reached 8,214, covering buildings, deployables and all other world objects. The maximum memory used was 3,305 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 50 minutes ago. The uptime it reports shows a restart roughly 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.68:27507.
Rules & Map
Which map is used on A Shockbyte x Discord Production Rust Server?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000. On RustMaps, from this page, the same size and seed show the same map.
A Shockbyte x Discord Production Rust Server rules and settings: what are they?
The name A Shockbyte x Discord Production Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Schedule
A Shockbyte x Discord Production Rust Server wipe schedule: what does it show?
The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 6 hours.
How to Join
How can I connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 202.36.95.68:27507 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/rekting.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp250- Max players Slots: 250.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.