A Shockbyte Rust Server
203.16.163.85:22017 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 8 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:35 UTC 2d ago | 8 | – | running | 0 |
| Fri 16 Oct, 00:01 UTC 3d ago | – | – | – | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
A Shockbyte Rust Server ranking: what position does it hold?
Over the last seven days, A Shockbyte Rust Server ranks #4,251 in player hours, which is in the top 19% of ranked servers.
How many players are on A Shockbyte Rust Server?
0 of 20 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 2, and the highest point was 8. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 6.
Tags & Lists
What is the meaning of the tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
A Shockbyte Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Joining requires the same protocol; Steam updates your game for you.
A Shockbyte Rust Server performance: is it smooth?
Over 48 hours, it averaged 208 server fps; the lowest was 143. Buildings, deployables and the rest of the world accounted for up to 30,465 entities. The maximum memory used was 2,793 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of A Shockbyte Rust Server?
The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 9 hours ago. It was up 42% of the time over the last 3 full days, 30 of 72 hours. It was first seen by BestRustServers.xyz on 15 October 2026.
Where can A Shockbyte Rust Server be found?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.85:22017.
Settings & Map
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 2,500 with seed 50575, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC off.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 2 days 11 hours.
What happens on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest point averaged 8 players. 7 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to A Shockbyte Rust Server?
Enter client.connect 203.16.163.85:22017 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slot count is 20.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.