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34,007 players on 11,456 servers

Offline #15,956

VibeCoded Server!

203.16.163.90:25976 checked 7d ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.6 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC 12d ago 1 – running 0
Thu 17 Sep, 20:26 UTC 27d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
130/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average
69/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
396/475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average
90/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
17/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
85/125

Quick answers

from the figures on this page

Player Count

Where does VibeCoded Server! sit in the rankings?

Rank #15,956 over the last seven days in player hours: VibeCoded Server!, inside the top 71% of ranked servers.

How many players are on VibeCoded Server!?

The server VibeCoded Server! is currently offline; it was last seen 7 days 22 hours ago.

Tags and Filters

How should the tags on VibeCoded Server! be interpreted?

Read by the game's server browser, the tags VibeCoded Server! publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166601 (Build): Game build number: 166601; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain VibeCoded Server!?

These BestRustServers.xyz lists include VibeCoded Server!: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is VibeCoded Server! on?

The combination is Rust network protocol 2634 and build 166601 on Linux for VibeCoded Server!. Steam updates your game automatically, but it needs to match the protocol to join.

VibeCoded Server! uptime and reliability: what are they?

Offline now for VibeCoded Server!, last seen 7 days 22 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 14 September 2026.

Where can VibeCoded Server! be found?

No region is published by VibeCoded Server!. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 203.16.163.90:25976 is its address.

Settings & Map

Which map is used on VibeCoded Server!?

A procedural map of size 1,000 and seed 734127336 is what VibeCoded Server! runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

VibeCoded Server! rules and settings: what are they?

The name VibeCoded Server! carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: off.

Wipe Information

On what schedule does VibeCoded Server! wipe?

Too few wipes are on record for VibeCoded Server! to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 17 hours.

On VibeCoded Server!, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 2 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.

Join Server

VibeCoded Server! joining: how is it done?

Enter client.connect 203.16.163.90:25976 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Rust survival, standard.
mp10
Max players Slots: 10.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166601
Build Game build number: 166601.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.