A Slice of Rust
203.220.108.50:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Slice of Rust sit in the rankings?
Over the last seven days, A Slice of Rust ranks #16,866 in player hours, which is in the top 71% of ranked servers.
Is A Slice of Rust busy?
A Slice of Rust is not online at the moment; its last appearance was 15 days 13 hours ago.
Tags & Lists
How should the tags on A Slice of Rust be interpreted?
Read by the game's server browser, the tags A Slice of Rust publishes are: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Slice of Rust appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Slice of Rust are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
A Slice of Rust Rust version: which one?
On Linux, A Slice of Rust runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of A Slice of Rust?
Last seen 15 days 13 hours ago, A Slice of Rust is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 28 September 2026.
Where can A Slice of Rust be found?
There is no region published by A Slice of Rust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.220.108.50:28015.
Rules and Settings
Which map is used on A Slice of Rust?
On A Slice of Rust, the map is procedural, size 1,500 with seed 12345, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does A Slice of Rust have?
The name A Slice of Rust carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC: on.
Wipe Schedule
A Slice of Rust wipe schedule: what does it show?
A Slice of Rust's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 20 days 2 hours.
Join Server
How can I connect to A Slice of Rust?
To connect, type client.connect 203.220.108.50:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slots: 0.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.