Tizen's Test Server
204.111.39.122:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:04 UTC 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Tizen's Test Server ranking: what position does it hold?
Rank #15,673 over the last seven days in player hours: Tizen's Test Server, inside the top 71% of ranked servers.
Is Tizen's Test Server busy?
The current player count for Tizen's Test Server is 0, out of 1,000 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
Tizen's Test Server tags: what do they indicate?
Read by the game's server browser, the tags Tizen's Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; sc1 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Tizen's Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Tizen's Test Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Tizen's Test Server on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Tizen's Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Tizen's Test Server smooth?
Its average server fps over the last 48 hours was 63, with a low of 51. The entity count reached 202,872, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,235 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Tizen's Test Server and is it online?
Tizen's Test Server is currently online. According to its reported uptime, the last restart was about 2 days 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Tizen's Test Server be found?
No region is given by Tizen's Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 204.111.39.122:28015.
Rules & Map
Tizen's Test Server map: which one is it?
A procedural map of size 6,000 and seed 1234 is what Tizen's Test Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Tizen's Test Server?
The name Tizen's Test Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Information
When does Tizen's Test Server wipe?
The record holds too few wipes for Tizen's Test Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 13 days 18 hours.
What happens on wipe day on Tizen's Test Server?
The average busiest point of its recent wipes was 1 players. 20 hours after the latest wipe, the crowd hit its peak.
How to Join
Tizen's Test Server joining: how is it done?
Enter client.connect 204.111.39.122:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,sc1,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1000- Max players The server has 1,000 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Other
sc1- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.