POOPOOLOOPOO
207.174.104.89:21001 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
POOPOOLOOPOO ranking: what position does it hold?
Over the last seven days, POOPOOLOOPOO ranks #12,253 in player hours, which is in the top 57% of ranked servers.
How many players are on POOPOOLOOPOO?
The current player count for POOPOOLOOPOO is 0, out of 10 slots. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 2 players.
Tags and Filters
What is the meaning of the tags on POOPOOLOOPOO?
For POOPOOLOOPOO, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
POOPOOLOOPOO in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include POOPOOLOOPOO are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
POOPOOLOOPOO Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what POOPOOLOOPOO uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on POOPOOLOOPOO smooth?
Its average server fps over the last 48 hours was 175, with a low of 72. The entity count reached 47,620, covering buildings, deployables and all other world objects. The maximum memory used was 1,569 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is POOPOOLOOPOO and is it online?
POOPOOLOOPOO is currently online. The uptime it reports shows a restart roughly 12 hours ago. It was first seen by BestRustServers.xyz on 20 October 2026.
POOPOOLOOPOO location: where is it?
No region is published by POOPOOLOOPOO. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 207.174.104.89:21001.
Rules & Map
What is the map on POOPOOLOOPOO?
A procedural map of size 3,000 and seed 1 is what POOPOOLOOPOO runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for POOPOOLOOPOO?
The name POOPOOLOOPOO carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
POOPOOLOOPOO wipe schedule: what does it show?
POOPOOLOOPOO's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 25 hours.
How to Join
How can I connect to POOPOOLOOPOO?
Use the F1 console: client.connect 207.174.104.89:21001. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.