Dook's Dungeon
207.216.54.49:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Dook's Dungeon?
Over the last seven days, Dook's Dungeon ranks #5,058 in player hours, which is in the top 23% of ranked servers.
What is the player count on Dook's Dungeon?
0 of 500 slots are filled on Dook's Dungeon at the moment. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 0.
Tags & Lists
How should the tags on Dook's Dungeon be interpreted?
For Dook's Dungeon, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp500 (Max players): Slot count is 500; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Dook's Dungeon operator: who is it?
The hostname keithscomputers.ca appears on Dook's Dungeon and on 1 other server we track, which points to a shared operator.
Dook's Dungeon in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Dook's Dungeon are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Overview
What Rust version is Dook's Dungeon on?
On Linux, Dook's Dungeon runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Dook's Dungeon performance: is it smooth?
Over 48 hours, it averaged 136 server fps; the lowest was 104. Buildings, deployables and the rest of the world accounted for up to 122,974 entities. Memory use peaked at 3,673 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Dook's Dungeon and is it online?
The server is online: Dook's Dungeon. About 19 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 166 of 168 hours, 99% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Dook's Dungeon be found?
No region is given by Dook's Dungeon. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 207.216.54.49:28025 is its address.
Rules and Settings
What is the map on Dook's Dungeon?
Generated by the game, the map on Dook's Dungeon is procedural, size 4,500, seed 1337420. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Dook's Dungeon have?
No gather rate appears in the name of Dook's Dungeon. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
When does Dook's Dungeon wipe?
The next wipe for Dook's Dungeon is an estimate based on the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 35 days 7 hours. Monthly wipes appear in its tags.
Connect
How can I connect to Dook's Dungeon?
Use the F1 console: client.connect 207.216.54.49:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/bG9qzKBW is its website.
Server tags
Published as mp500,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp500- Max players Slot count is 500.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.