tttest
208.102.148.67:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:47 UTC 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
tttest ranking: what position does it hold?
In the top 60% of all ranked servers, tttest is #14,314 on player hours for the last seven days.
How many players are on tttest?
The server tttest is currently offline; it was last seen 13 days 9 hours ago.
Tags & Lists
tttest tags: what do they indicate?
The game's server browser reads these tags from tttest: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slot count is 1; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
tttest in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include tttest: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is tttest on?
Rust network protocol 2633 and build 165217 on Windows is what tttest uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is tttest and is it online?
Last seen 13 days 9 hours ago, tttest is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 17 September 2026, BestRustServers.xyz saw it for the first time.
Where can tttest be found?
No region is given by tttest. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.102.148.67:28015.
Settings & Map
What are the settings and rules for tttest?
The name tttest carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. The server has VAC on.
Wipe Information
tttest wipe schedule: what does it show?
Too few wipes are on record for tttest to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 13 days 10 hours.
On tttest, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to tttest?
Use the F1 console: client.connect 208.102.148.67:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y
Game
gmvanilla- Game mode Survival in vanilla mode.
mp1- Max players Slot count is 1.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.