Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
NA 208.52.152.2:6666 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 66% in NA, and #456 of the quad servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:55 UTC 8d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:27 UTCFW 12d ago | 0 | – | 4.3 days | 0 |
| Tue 29 Sep, 04:23 UTC 15d ago | 4 | held half | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Player hours over the last seven days place Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at #1,221 in North America, and at #8,288 in the top 37% of ranked servers. In the quad category, its position is #456.
How many players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
0 of 5 slots are filled on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at the moment. The average player count over the last seven days is 0, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters be interpreted?
The game's server browser reads these tags from Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Server Overview
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters performance: is it smooth?
Over 48 hours, it averaged 235 server fps; the lowest was 234. The entity count reached 1,673, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,998 MB. What players experience as lag is low fps combined with a rising entity count.
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters uptime and reliability: what are they?
The server is online: Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. The uptime it reports shows a restart roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 29 September 2026.
Where can Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters be found?
In North America, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 208.52.152.2:6666 is its address.
Rules and Settings
Which map is used on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
A procedural map of size 2,000 and seed 666 is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters rules and settings: what are they?
No gather rate appears in the name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. A group of 4 players is the maximum, given as quad. Listed as minigames & battle royale, parkour, arenas, battle royale, Bedwars. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe schedule: what does it show?
The wipe times of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 8 days 7 hours.
What happens on wipe day on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The average busiest point of its recent wipes was 2 players. 22 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
How can I connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
To connect, type client.connect 208.52.152.2:6666 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/4cvsyzC8wq is its website.
Server tags
Published as mp5,ptrak,$r?,v2634,^e,NA,gmrust,cs166494,ts4,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts4- Group limit 4 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^e- Minigames Minigames including arenas, Bedwars and parkour.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.