№[3] D2S Ultimate PvE 1000 Zombies Raidable Base
208.52.153.33:28019 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTCFW 12d ago | 8 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Over the last seven days, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base ranks #1,977 in player hours, which is in the top 9% of ranked servers.
Is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base busy?
At this moment, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is offline, with the last sighting 11 hours ago. The average player count over the last seven days is 3, with a peak of 11. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 8.
Tags & Lists
What is the meaning of the tags on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Read by the game's server browser, the tags №[3] D2S Ultimate PvE 1000 Zombies Raidable Base publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^r (Roleplay): Roleplay server; ^c (Creative): No gathering; build whatever you like; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include №[3] D2S Ultimate PvE 1000 Zombies Raidable Base are: Best modded Rust servers, Best Rust build servers, Best Rust creative servers, Rust roleplay servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base Rust version: which one?
On Linux, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base performance: is it smooth?
Its average server fps over the last 48 hours was 30, with a low of 29. It held up to 157,393 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,436 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base and is it online?
Last seen 11 hours ago, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is currently offline. The uptime it reports shows a restart roughly 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base location: where is it?
There is no region published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.52.153.33:28019.
Rules and Settings
What is the map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
On №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, the map is procedural, size 4,000 with seed 526093423, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base have?
A gather rate is not given in the name №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. The default cap of 8 players per group is in force. It runs minigames & battle royale, parkour, arenas, battle royale, Bedwars. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC off.
Wipe Information
When does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipe?
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 3 hours. The tags declare wipes once a month.
What happens on wipe day on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Across its recent wipes, the busiest point averaged 8 players. 44 hours into the latest wipe, the crowd reached its peak.
Connect
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base joining: how is it done?
Use the F1 console: client.connect 208.52.153.33:28019. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://d2s.tebex.io/.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^r,^c,^e,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^r- Roleplay Roleplay server.
^c- Creative No gathering; build whatever you like.
^e- Minigames Minigames including arenas, Bedwars and parkour.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.