№[6] D2S Apocalypse 2X-10X PvE Night Zombies
208.52.153.33:28099 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTCFW 12d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
№[6] D2S Apocalypse 2X-10X PvE Night Zombies ranking: what position does it hold?
In the top 11% of all ranked servers, №[6] D2S Apocalypse 2X-10X PvE Night Zombies is #2,447 on player hours for the last seven days.
What is the player count on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
The server №[6] D2S Apocalypse 2X-10X PvE Night Zombies is currently offline; it was last seen 8 hours ago. Averaged across the last seven days: 2 players, peaking at 8. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 5.
Tags and Filters
What is the meaning of the tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
For №[6] D2S Apocalypse 2X-10X PvE Night Zombies, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^r (Roleplay): This server is for roleplay; ^c (Creative): No gathering; build whatever you like; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
№[6] D2S Apocalypse 2X-10X PvE Night Zombies in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include №[6] D2S Apocalypse 2X-10X PvE Night Zombies are: Rust servers with 2x gather rate, Best modded Rust servers, Best Rust build servers, Best Rust creative servers, Rust roleplay servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
№[6] D2S Apocalypse 2X-10X PvE Night Zombies Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what №[6] D2S Apocalypse 2X-10X PvE Night Zombies uses. Your game has to match the protocol to connect; Steam takes care of updating it.
№[6] D2S Apocalypse 2X-10X PvE Night Zombies performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 29. Buildings, deployables and the rest of the world accounted for up to 102,530 entities. At its highest, memory usage was 3,545 MB. What players experience as lag is low fps combined with a rising entity count.
№[6] D2S Apocalypse 2X-10X PvE Night Zombies uptime and reliability: what are they?
Last seen 8 hours ago, №[6] D2S Apocalypse 2X-10X PvE Night Zombies is currently offline. According to its reported uptime, the last restart was about 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can №[6] D2S Apocalypse 2X-10X PvE Night Zombies be found?
There is no region published by №[6] D2S Apocalypse 2X-10X PvE Night Zombies. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 208.52.153.33:28099 is its address.
Rules and Settings
Which map is used on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
Generated by the game, the map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies is procedural, size 4,000, seed 1043041674. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
№[6] D2S Apocalypse 2X-10X PvE Night Zombies carries its gather rate in its name: 2x. No group limit is stated; the game's default of 8 players applies. Listed as build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Information
When does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe?
The force wipe is the one monthly wipe on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days. Its tags give a wipe schedule of one month.
On №[6] D2S Apocalypse 2X-10X PvE Night Zombies, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 8 players. 23 hours after the latest wipe, the crowd hit its peak.
Join Server
№[6] D2S Apocalypse 2X-10X PvE Night Zombies joining: how is it done?
To connect, type client.connect 208.52.153.33:28099 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://d2s.tebex.io/.
Server tags
Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp60- Max players The server has 60 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Running build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^r- Roleplay This server is for roleplay.
^c- Creative No gathering; build whatever you like.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.